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AstroI’ve posted at short demo-video of Astronaut & Isidore on the ipad on Youtube.

Strips van Man en Kerel plus een interview in nummer 96 van Zone 5300!

Bicof 2011

Bicof 2011If you happen to be in Korea this week, go visit Bicof (the Bucheon International Cartoon Festival). There’s an exhibition called ‘Smartoon’ about digital comics, where my work is shown along with work by Scott McCloud and Daniel Merlin Goodbrey.

Eiland 5

eiland 5The new Eiland has been printed! Published by Fremok, 220 fullcolor pages in french!

And here you can find the first online reviews: du9.orglaccoudoir.com and chronicart.com.

Man & Guy

man & guyThese two are my favorite characters from my book CHRZ. They deserved a comic of their own. I tried to translate this very short comic to be read/viewed on a screen. No animation, just trying to control the pace of reading. Showing panel to panel (but not losing the overal page view).

Read it here.

Mp3pitchFor Astronaut & Isidore (also see this post) I wanted to control not only the volume of a sound, but also the pitch. Since this is not supported (yet) in Actionscript, I searched and found this great class made by Andre Michelle: MP3Pitch.as. But because I wanted to use short sound effects I also wanted the sound to loop, which was not supported. So I changed it a little (now you can also start and stop the sound more easily). You can download the version with my additions here.

Be careful not to start too many sounds at the same time (three sounds already slowed down my computer), since every sound  has its own SampleData stream. (If you want to do this I think it is best to rewrite the class and mix the different sounds into one SampleData stream.)

Another interesting software library to manipulate sound with is Antti Kupila’s SoundFX library, which makes it possible to add different kinds of filters to an MP3.

IsidoreI’ve added sound to the Astronaut & Isidore version that you can read in a pop-up book kind of way (also see this post). Now you can control not only the animation, but also the sound by moving the mouse. Also, we translated it to English (we translated it ourselves, so this still has to be improved…)

You can read and play with it here.

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